1. Set pvp skill
* allow players to set the skills they want to use when someone challenges them in arena. This way players won't be using their pve skills when someone challenges them in arena and lose because of it.
2. Priest buff
* play all 3 classes and you'll see just how underwhelming priests are to play. Priest's Q is fine but W/E needs buffing or rework.
3. Avatar smelt
* smelting 300 2 star avatar cards only gives 3k points to exchange for avatar cards, with 3k points you can almost get a 1 star avatar card shard. The amount of points it takes to get a card is either too high, or the amount of points you get for smelting is too low.
4. Corridor reward
* made it to wave 19/20 in corridor defense and only got 1 white tiger card chest...
5. avatars
* each avatar should tell you how to obtain it, like which specific solo dungeon its on or which boss you get it from.
6. Icy Northland
* It's too difficult to obtain all S rating in Icy Northland if the player cannot 1 hit the monsters. I one hit all the monsters and grouped them up and i still barely passed with S, the time is too short for S on some of the Icy Northland stage.
7. Upgrade Runes
* In my opinion, upgrade runes are too pricey when they barely add any dmg to the skill.
8. Gem chests name are misleading
* The gem chests from team dungeon are misleading. For example: It's called Lvl.5 Random Gem but when in reality it gives a couple of lvl 1 gem chests.
perhaps more to come if i don't feel too lazy