In his Weibo statement (translated via ResetEra), Feng Ji expressed a mix of emotions after the game’s recognition at the Steam Awards, noting, “Although there were no big surprises, I still felt a little emotional after taking all of them [Steam Awards]. Everyone's fighting power is so terrifying, but the only thing missing is the Xbox robe... It seems a bit wrong (but that 10GB shared memory, without a few years of optimization experience, it really can't be taken down).” Ji’s reference to the Xbox Series S’s 10GB of shared memory is a key point in the ongoing development struggles.
This isn’t the first time Xbox Series S has posed challenges for developers. Larian Studios, for example, faced similar issues while working on Baldur’s Gate 3. The studio encountered difficulties in making the game’s co-op feature work on Series S, which ultimately led to a delayed release. Initially, Larian operated under the assumption that all Xbox titles had to launch with feature parity between the Series X and Series S, as per Xbox’s developer guidelines. However, Xbox later clarified that this was not a strict requirement.
While Game Science has previously pointed fingers at Xbox for the delays, Xbox has denied that the Series S is the cause of the issue. Instead, they hinted at a potential exclusivity deal between Game Science and Sony, though no such deal exists.
Regardless of the finger-pointing, Game Science’s explanation regarding Black Myth: Wukong and the Series S performance issues feels a bit puzzling. The game requires a hefty 16GB of RAM on PC, which is also the same requirement for Alan Wake 2 and Indiana Jones and the Great Circle. These games run on Xbox Series S, albeit at a lower resolution and framerate compared to their Series X and PC versions. The trade-off for Series S owners has always been lower performance for a more affordable price.
Optimizing for a less powerful platform like the Series S is certainly challenging, but claiming that it requires years of additional optimization feels somewhat exaggerated. It seems that despite the technical hurdles, Black Myth: Wukong may not arrive on Xbox anytime soon.

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