lol busy, busy, busy, busy and ahhhh busy
We are currently in the midsts of bug checking, browser checking and ongoing changes with the english version of RoG
Its time consuming work as there is not only in game bugs and text to check but also external issues like a problem with firefox and keyboard skills not working correctly... unfortunately issues like that are hard to fix if they are caused player side, like the issue with abode ending support for direct 3d game engine last year, which caused major problems with CoA
Editing and changing of skills in the game has been done, the removal of some skills and the addition of others.... this is so players can play pure characters or hybrid characters like warrior mage, archer mage etc....
Changes to drops in dungeons has been done, higher level gems are in the game and we are currently reviewing the combat / PVP system as we do want PVP to be more than one hit kills at the higher levels but we have to be careful with regen HP rates so we do not see a repeat of 20 minute PVP battles that has happened in another game because players were regening HP quickly and it was not possible to have a winner......
PVP should be short fights ba
Work has been going on on events for FB and forums but events in the game are not as simple......in game events require a lot more consideration as they do affect the game play.... as players are familiar, most games feature in game events that run during the day time when many players have jobs and schooling so options are limited for game play, meaning they miss out on a number of events..... and yes it can often lead to account sharing.... we also have to consider that while players may have more free time at night, players also have dinner, homework or other activities to do.....
Most events are working out ba
so if there is any types of events that interest players, let us know.... as that will help us decide on in game events....
RoG is a combat game, both PVE and PVP so finding the balance in combat, is very hard to do..... and with changes to the dungeons, to make them more interesting and challenging, we continue to look at a situation where team work is encouraged....but balanced so that it is better to run dungeons as a level balanced team rather than a level 60 with two level 20 team members.... and yes running dungeons more than once, is what players will find they will need to do in order to get items and resources.... so we have the random monster skills generation system which means each time players enter a dungeon, the monsters have different skills requiring different tactics and strategies.....
A clearer text system is also in place so its easier to see the different between normal skills and enhanced skills so players can decide quicker, what skills are best to use
with any changes to the game, we bear in mind one thing, We want RoG to have a long game lifespan because we know that players will invest a lot of time and effort into a game that they enjoy.... and we want RoG to be that sort of game....
Recently with the sudden and rather shocking closure of Felspire with only a weeks notice from the games developers, it has been a eye opener to see how many players have made contact with us looking for a way to continue their game play because they loved felspire.... and there is nothing worse than saying I am sorry, there is nothing we can do for the players.... so the felspire players have been made a offer to join RoG english when it opens and we do hope they will bring their passion and love of gaming to RoG and also their keen sense of game play and love of PVP......
RoG english will be cross server, meaning that if we were to open 5 servers then it would not be 5 separate servers but 5 cross server, servers and that would allow a lot more conversations, gameplay, new friends to make, players to conflict with and opportunities for teams, guild friendships and rivalries and more fun to be had by all
Chat will also be cross server but also seperate server... meaning that players will be able to strategize on their own servers about who to pvp on cross server..... but it also means that spies have eyes and not everything that is said, will be safe and private.....
a joke was recently passed amongst the AMZ team about sitting in world chat annoying players where they could not hit us..... then sneaking out to dungeons and hoping that we do not end up jumping into the middle of a PVP team.... even with transport stones and quick fingers, it may not be possible to run from a ranger with the new snare arrow skill or even the frost block skill, making running and hiding not always the easiest option to escape PVP now....