RoG character status quick guide

#1

02:18 02/07/2018

Kitwritten

Community Manager

Threads: 272

Posts: 2303

Some players have asked questions about the character stats.... so this is a quick guide to them


Max HP: Maximum HP. This is the life blood of the player.

HP restore: the rate that HP is restored. Gems, item enhancements and skills can influence the HP restore rate. Pots restore HP without boosting the restore rate.


Max MP: Maximum MP. This is the Mana points of the player and is vital for skill usage

MP restore: the rate that MP is restored. Gems, item enhancements and skills can influence the MP restore rate. Pots restore MP without boosting the restore rate.

Energy shield: a mystical shield around a fighter that can stop most forms of damage , exceptions are poison, toxin and bleeding

Movement speed: The movement speed is how fast you can move. Your feet need to be as quick as your mind in battle.

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Basic Damage: This is the stat that is used to calculate Basic skill damage. Skills state X% basic damage is converted to X damage. IF basic damage is 10k and 50% damage is converted to skill damage then only 5k damage is used as part of basic skill damage calculation -

Hit: Accuracy is measured in a number but the chance to hit is measured in a %. The higher the amount of hit, the lower the chance of missing when attacking.

Attack Speed: The higher the attack speed, the faster the rate of attack. This does not affect skill cooldown

Cast Speed:The higher the cast speed, the faster the rate of casting.This does not affect skill cooldown

Critical: The higher the crit, the increased chance of performing a critical hit on a opponent

Critical Damage: The higher the critical damage, the increased amount of critical damage can be done>

Penetration: Penetration is the ability to penetrate a players / npcs block


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Armor: The higher the armor, the better the reduction of physical damage when hit

Dodge: The higher the dodge, the increased chance to avoid specific types of attack. Some attacks can not be dodged.

Fire Resistance: Reduces the damage from fire skills that cause hit and cause damage

Frost Resistance Reduces the damage from fire skills that cause hit and cause damage

Lightning Resistance: Reduces the damage from fire skills that cause hit and cause damage

Attack Block: High block increases the chance of blocking physical damage before player is hit

Magic Block: High block increases the chance of blocking Elemental damage before player is hit

Critical Resist: High critical resist increases the reduction of critical attacks when facing opponents



It is important to remember that base damage is only part of the damage that can be done and that defense is not just energy shield / armour. Damage and defense are dynamic, meaning that a number of factors play into each and that not all stats are visible for players to see.

Edited by Community Manager on 02/07/2018 02:18